Searched refs:scrollV (Results 1 – 1 of 1) sorted by relevance
348 float scrollV = 0.0; in MessageReceived() local357 scrollV = hotDist - (rect.bottom - point.y); in MessageReceived()359 scrollV = (point.y - rect.top) - hotDist; in MessageReceived()362 if (scrollV != 0.0 && fScrollView) { in MessageReceived()365 scrollBar->SetValue(scrollBar->Value() + scrollV); in MessageReceived()