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Searched refs:screen_item (Results 1 – 4 of 4) sorted by relevance

/haiku/src/servers/app/
H A DScreenManager.cpp102 screen_item* item = fScreenList.ItemAt(index); in ScreenAt()
130 screen_item* item = fScreenList.ItemAt(i); in AcquireScreens()
149 screen_item* item = _AddHWInterface(interface); in AcquireScreens()
167 screen_item* item = fScreenList.ItemAt(i); in ReleaseScreens()
185 screen_item* item = fScreenList.ItemAt(i); in ScreenChanged()
216 ScreenManager::screen_item*
229 screen_item* item = new(nothrow) screen_item; in _AddHWInterface()
H A DScreenManager.h57 struct screen_item { struct
65 screen_item* _AddHWInterface(HWInterface* interface); argument
67 BObjectList<screen_item> fScreenList;
H A DVirtualScreen.cpp38 screen_item* item = fScreenList.ItemAt(i); in _Reset()
115 screen_item* item = new(std::nothrow) screen_item; in AddScreen()
205 screen_item* item = fScreenList.ItemAt(index); in ScreenAt()
217 screen_item* item = fScreenList.ItemAt(i); in ScreenByID()
230 screen_item* item = fScreenList.ItemAt(index); in ScreenFrameAt()
H A DVirtualScreen.h63 struct screen_item { struct
70 BObjectList<screen_item> fScreenList; argument