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Searched refs:sOverlayChannelUsed (Results 1 – 1 of 1) sorted by relevance

/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp25 static int32 sOverlayChannelUsed; variable
133 if (atomic_or(&sOverlayChannelUsed, 1) != 0) in vesa_allocate_overlay()
148 atomic_and(&sOverlayChannelUsed, 0); in vesa_release_overlay()