Searched refs:sOverlayChannelUsed (Results 1 – 1 of 1) sorted by relevance
25 static int32 sOverlayChannelUsed; variable133 if (atomic_or(&sOverlayChannelUsed, 1) != 0) in vesa_allocate_overlay()148 atomic_and(&sOverlayChannelUsed, 0); in vesa_release_overlay()