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Searched refs:reset_clipping (Results 1 – 11 of 11) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_renderer_mclip.h48 reset_clipping(true); in attach()
97 void reset_clipping(bool visibility) in reset_clipping() function
99 m_ren.reset_clipping(visibility); in reset_clipping()
H A Dagg_rasterizer_scanline_aa.h154 void reset_clipping();
350 void rasterizer_scanline_aa<Clip>::reset_clipping() in reset_clipping() function
353 m_clipper.reset_clipping(); in reset_clipping()
H A Dagg_rasterizer_compound_aa.h124 void reset_clipping();
328 void rasterizer_compound_aa<Clip>::reset_clipping() in reset_clipping() function
331 m_clipper.reset_clipping(); in reset_clipping()
H A Dagg_rasterizer_sl_clip.h123 void reset_clipping() in reset_clipping() function
319 void reset_clipping() {} in reset_clipping() function
H A Dagg_renderer_base.h75 void reset_clipping(bool visibility) in reset_clipping() function
H A Dagg_renderer_outline_image.h834 void reset_clipping() { m_clipping = false; } in reset_clipping() function
H A Dagg_renderer_outline_aa.h1374 void reset_clipping() { m_clipping = false; } in reset_clipping() function
/haiku/src/servers/app/drawing/Painter/
H A Dagg_rasterizer_scanline_aa_subpix.h74 void reset_clipping();
388 void rasterizer_scanline_aa_subpix<Clip>::reset_clipping() in reset_clipping() function
391 m_clipper.reset_clipping(); in reset_clipping()
H A Dagg_renderer_region.h108 void reset_clipping(bool visibility) in reset_clipping() function
110 m_ren.reset_clipping(visibility); in reset_clipping()
/haiku/src/tests/kits/game/chart/
H A DChartRender.cpp101 bool CheckClipping(star *s, buffer *buf, bool reset_clipping);
269 bool CheckClipping(star *s, buffer *buf, bool reset_clipping) in CheckClipping() argument
335 if (reset_clipping) in CheckClipping()
/haiku/src/tests/servers/app/painter/
H A DPainter.cpp1046 fBaseRenderer->reset_clipping(!fClippingRegion); in _RebuildClipping()