Searched refs:reply_team (Results 1 – 5 of 5) sorted by relevance
68 team_id reply_team; member111 fMessage->fHeader->reply_team = messengerPrivate.Team(); in SetReply()119 fMessage->fHeader->reply_team = team; in SetReply()
355 && header->reply_team >= 0) { in _R5FlattenedSize()427 && header->reply_team >= 0) { in _FlattenR5Message()433 *(team_id *)pointer = header->reply_team; in _FlattenR5Message()573 reader(&header->reply_team, sizeof(header->reply_team)); in _UnflattenR5Message()
390 fHeader->reply_team = -1; in _InitHeader()849 && fHeader->reply_team != BPrivate::current_team(); in IsSourceRemote()861 BMessenger::Private(messenger).SetTo(fHeader->reply_team, in ReturnAddress()932 messengerPrivate.SetTo(fHeader->reply_team, fHeader->reply_port, in SendReply()986 messengerPrivate.SetTo(fHeader->reply_team, fHeader->reply_port, in SendReply()2216 BMessenger::Private(replyTo).SetTo(fHeader->reply_team, in _SendMessage()2231 header->reply_team = replyToPrivate.Team(); in _SendMessage()
318 fHeader->reply_team = -1; in _InitHeader()711 BMessenger::Private(messenger).SetTo(fHeader->reply_team, in ReturnAddress()