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Searched refs:relocation (Results 1 – 6 of 6) sorted by relevance

/haiku/src/tools/elfsymbolpatcher/
H A DElfImage.cpp154 ElfRelocation relocation; in GetSymbolRelocations() local
155 for (ElfRelocationIterator it(&fFile); it.GetNext(&relocation); ) { in GetSymbolRelocations()
156 uint32 type = relocation.GetType(); in GetSymbolRelocations()
160 && relocation.GetSymbol(&symbol) == B_OK in GetSymbolRelocations()
171 = (void**)(fTextAddress + relocation.GetOffset()); in GetSymbolRelocations()
H A DElfFile.cpp365 Elf_Rel* relocation = fRelocation; in GetRelocationStruct() local
366 if (!relocation && fSection) { in GetRelocationStruct()
376 relocation = (Elf_Rel*)(fSection->GetData() in GetRelocationStruct()
380 return relocation; in GetRelocationStruct()
388 if (Elf_Rel* relocation = GetRelocationStruct()) in GetType() local
389 type = ELF_R_TYPE(relocation->r_info); in GetType()
398 if (Elf_Rel* relocation = GetRelocationStruct()) in GetSymbolIndex() local
399 index = ELF_R_SYM(relocation->r_info); in GetSymbolIndex()
408 if (Elf_Rel* relocation = GetRelocationStruct()) in GetOffset() local
409 offset = relocation->r_offset; in GetOffset()
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H A DElfFile.h93 bool GetNext(ElfRelocation* relocation);
/haiku/headers/private/system/arch/mipsel/
H A Darch_elf.h9 #warning DEFINE mipsel relocation types
/haiku/build/jam/
H A DArchitectureRules422 # position-independant, on sparc, that requires relocation support
/haiku/data/system/data/fortunes/
H A DComputers1806 Pause for storage relocation.