Searched refs:regZ (Results 1 – 1 of 1) sorted by relevance
296 BRegion regZ(lay->Bounds()); in rezize_layer_redraw_more() local297 regZ.Include(oldBounds); in rezize_layer_redraw_more()298 regZ.Exclude(oldBounds&lay->Bounds()); in rezize_layer_redraw_more()300 lay->ConvertToScreen2(®Z); in rezize_layer_redraw_more()303 regZ.IntersectWith(&fFullVisible); in rezize_layer_redraw_more()304 reg.Include(®Z); in rezize_layer_redraw_more()