Searched refs:psdLayersSection (Results 1 – 1 of 1) sorted by relevance
133 BDataArray psdLayersSection; in Encode() local134 psdLayersSection << (uint16)1; // Layers count in Encode()135 psdLayersSection << (uint32)0; // Layer rect in Encode()136 psdLayersSection << (uint32)0; in Encode()137 psdLayersSection << (uint32)fHeight; in Encode()138 psdLayersSection << (uint32)fWidth; in Encode()139 psdLayersSection << (uint16)fChannels; in Encode()143 psdLayersSection << (int16)-1; // Alpha channel id (-1) in Encode()145 psdLayersSection << (int16)channelIdx; // Channel num in Encode()149 psdLayersSection << (uint32)(psdChannel[channelIdx].Length() in Encode()[all …]