Searched refs:psdChannel (Results 1 – 2 of 2) sorted by relevance
149 psdLayersSection << (uint32)(psdChannel[channelIdx].Length() in Encode()152 psdLayersSection << (uint64)(psdChannel[channelIdx].Length() in Encode()157 psdLayersSection << (uint32)(psdChannel[channelIdx].Length() in Encode()160 psdLayersSection << (uint64)(psdChannel[channelIdx].Length() in Encode()183 psdLayersSection.Append(psdChannel[channelIdx]); // Channel data in Encode()189 psdLayersSection.Append(psdChannel[channelIdx]); // Channel data in Encode()223 psdChannel[channelIdx].WriteToStream(target); in Encode()288 psdChannel[0].Append((uint8)rgba[2]); // Red channel in _LoadChannelsFromRGBA32()289 psdChannel[1].Append((uint8)rgba[1]); // Green channel in _LoadChannelsFromRGBA32()290 psdChannel[2].Append((uint8)rgba[0]); // Blue channel in _LoadChannelsFromRGBA32()[all …]
58 BDataArray psdChannel[4]; variable