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Searched refs:propertyID (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/icon-o-matic/generic/property/
H A DPropertyObject.h33 Property* FindProperty(uint32 propertyID) const;
43 bool DeleteProperty(uint32 propertyID);
45 virtual void ValueChanged(uint32 propertyID);
48 bool SetValue(uint32 propertyID,
50 bool GetValue(uint32 propertyID,
55 bool SetValue(uint32 propertyID,
57 int32 Value(uint32 propertyID,
60 bool SetValue(uint32 propertyID,
62 int64 Value(uint32 propertyID,
65 bool SetValue(uint32 propertyID,
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H A DPropertyObject.cpp158 PropertyObject::FindProperty(uint32 propertyID) const in FindProperty()
163 if (p->Identifier() == propertyID) in FindProperty()
230 PropertyObject::DeleteProperty(uint32 propertyID) in DeleteProperty() argument
235 if (p->Identifier() == propertyID) { in DeleteProperty()
249 PropertyObject::ValueChanged(uint32 propertyID) in ValueChanged() argument
258 PropertyObject::SetValue(uint32 propertyID, const char* value) in SetValue() argument
260 if (Property* p = FindProperty(propertyID)) { in SetValue()
262 ValueChanged(propertyID); in SetValue()
271 PropertyObject::GetValue(uint32 propertyID, BString& value) const in GetValue() argument
273 if (Property* p = FindProperty(propertyID)) { in GetValue()
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/haiku/src/apps/icon-o-matic/generic/property/view/
H A DPropertyListView.h72 void UpdateObject(uint32 propertyID);
H A DPropertyListView.cpp488 PropertyListView::UpdateObject(uint32 propertyID) in UpdateObject() argument
490 Property* previous = fSavedProperties->FindProperty(propertyID); in UpdateObject()
491 Property* current = fPropertyObject->FindProperty(propertyID); in UpdateObject()