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Searched refs:pressedButton (Results 1 – 2 of 2) sorted by relevance

/haiku/src/add-ons/input_server/devices/tablet/
H A DTabletInputDevice.cpp336 bool pressedButton = (buttons & movements.buttons) > 0; in _ControlThread() local
338 pressedButton ? B_MOUSE_DOWN : B_MOUSE_UP, in _ControlThread()
342 if (pressedButton) { in _ControlThread()
/haiku/src/add-ons/input_server/devices/mouse/
H A DMouseInputDevice.cpp488 bool pressedButton = (buttons & movements.buttons) > 0; in _ControlThread() local
490 pressedButton ? B_MOUSE_DOWN : B_MOUSE_UP, in _ControlThread()
493 if (pressedButton) { in _ControlThread()