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Searched refs:pathVariableValue (Results 1 – 2 of 2) sorted by relevance

/haiku/src/bin/
H A Dsetarch.cpp85 char* pathVariableValue = getenv("PATH"); in compute_new_paths() local
87 if (pathVariableValue != NULL in compute_new_paths()
88 && !BString(pathVariableValue).Split(":", true, paths)) { in compute_new_paths()
224 BString pathVariableValue = paths.Join(":"); in main() local
225 if (!paths.IsEmpty() && pathVariableValue.IsEmpty()) in main()
229 printf("%s\n", pathVariableValue.String()); in main()
234 if (setenv("PATH", pathVariableValue, 1) != 0) { in main()
H A Dgetarch.cpp76 char* pathVariableValue = getenv("PATH"); in get_current_architecture() local
78 if (pathVariableValue != NULL in get_current_architecture()
79 && BString(pathVariableValue).Split(":", true, paths)) { in get_current_architecture()