Searched refs:outputName (Results 1 – 7 of 7) sorted by relevance
/haiku/src/apps/cortex/NodeManager/ |
H A D | Connection.h | 107 const char* outputName() const { return m_outputName.String(); } in outputName() function 146 const char* outputName,
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H A D | Connection.cpp | 75 const char* outputName, in Connection() argument 86 m_outputName(outputName), in Connection()
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H A D | NodeManager.cpp | 306 connection->outputName(), connection->inputName(), in _freeConnection() 1307 connection.outputName(), in disconnect() 2271 found.outputName(), found.inputName())); in _handleConnectionMade()
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H A D | NodeRef.cpp | 647 (*it).outputName(), (*it).inputName(), in releaseNode()
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/haiku/src/apps/cortex/RouteApp/ |
H A D | RouteAppNodeManager.cpp | 246 if (strcmp(connection->outputName(), connection->inputName()) == 0) { in connectionMade() 248 title.ReplaceFirst("%name%", connection->outputName()); in connectionMade() 349 if (strcmp(connection->outputName(), connection->inputName()) == 0) { in connectionBroken() 351 title.ReplaceFirst("%name%", connection->outputName()); in connectionBroken()
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H A D | ConnectionIO.cpp | 104 m_outputName = con->outputName(); in ConnectionIO()
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/haiku/src/preferences/media/ |
H A D | MediaWindow.cpp | 500 BString outputName; in _InitMedia() local 508 if (roster->GetAudioOutput(&defaultNode, &outputID, &outputName) == B_OK) { in _InitMedia()
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