Searched refs:orEqual (Results 1 – 1 of 1) sorted by relevance
/haiku/headers/private/kernel/util/ |
H A D | SplayTree.h | 226 Node* FindClosest(const Key& key, bool greater, bool orEqual) in FindClosest() argument 237 if (compare == 0 && orEqual) in FindClosest() 566 Node* FindClosest(const Key& key, bool greater, bool orEqual) in FindClosest() argument 568 return fTree.FindClosest(key, greater, orEqual); in FindClosest() 591 Iterator GetIterator(const Key& key, bool greater, bool orEqual) in GetIterator() argument 593 return Iterator(this, fTree.FindClosest(key, greater, orEqual)); in GetIterator() 596 ConstIterator GetIterator(const Key& key, bool greater, bool orEqual) const in GetIterator() argument 598 return ConstIterator(this, FindClosest(key, greater, orEqual)); in GetIterator()
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