/haiku/src/tests/servers/app/shape_test/ |
H A D | main.cpp | 49 TranslateIterator(float offsetX, float offsetY) in Draw() argument 52 fOffsetY(offsetY) in Draw() 56 void SetOffset(float offsetX, float offsetY) in Draw() argument 59 fOffsetY = offsetY; in Draw()
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/haiku/src/preferences/time/ |
H A D | AnalogClock.cpp | 435 float offsetY; in _DrawHands() local 442 offsetY = (radius * 0.7) * cosf((hours * M_PI) / 6.0); in _DrawHands() 443 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY)); in _DrawHands() 450 offsetY = (radius * 0.9) * cosf((minutes * M_PI) / 30.0); in _DrawHands() 451 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY)); in _DrawHands() 458 offsetY = (radius * 0.95) * cosf((fSeconds * M_PI) / 30.0); in _DrawHands() 459 StrokeLine(BPoint(x, y), BPoint(x + offsetX, y - offsetY)); in _DrawHands()
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/haiku/src/apps/sudoku/ |
H A D | SudokuField.cpp | 386 uint32 offsetY = y / fBlockSize * fBlockSize; in _ComputeValidMask() local 390 uint32 value = ValueAt(partX + offsetX, partY + offsetY); in _ComputeValidMask() 391 if (value && _ValidValueAt(partX + offsetX, partY + offsetY)) in _ComputeValidMask() 438 uint32 offsetY = y / fBlockSize * fBlockSize; in _UpdateValidMaskChanged() local 442 if (partX + offsetX == x || partY + offsetY == y) in _UpdateValidMaskChanged() 445 _ComputeValidMask(partX + offsetX, partY + offsetY, setSolved); in _UpdateValidMaskChanged()
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H A D | SudokuView.cpp | 1121 uint32 offsetY = (uint32)floor((where.y - y * block) / fHeight); in _GetFieldFor() local 1122 y = y * fBlockSize + offsetY; in _GetFieldFor() 1124 if (offsetX >= fBlockSize || offsetY >= fBlockSize in _GetFieldFor()
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/haiku/src/libs/print/libprint/ |
H A D | Preview.cpp | 612 float offsetY = kPreviewTopMargin; in _ContentRect() local 626 if ((paperRect.bottom + 2 * offsetY) < rect.bottom) in _ContentRect() 627 offsetY = (rect.bottom - (paperRect.bottom + 2 * offsetY)) / 2; in _ContentRect() 630 paperRect.OffsetTo(offsetX, offsetY); in _ContentRect()
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/haiku/src/kits/shared/ |
H A D | CalendarView.cpp | 1092 float offsetY = 4.0; in _DrawWeekHeader() local 1094 offsetY += frame.Height(); in _DrawWeekHeader() 1096 frame.OffsetBy(4.0, offsetY); in _DrawWeekHeader() 1295 float offsetY = 4.0; in _FirstCalendarItemFrame() local 1297 offsetY += frame.Height(); in _FirstCalendarItemFrame() 1303 return frame.OffsetBySelf(offsetX, offsetY); in _FirstCalendarItemFrame()
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/haiku/src/servers/app/ |
H A D | View.cpp | 573 int32 offsetY = 0; in _LocalToScreenTransform() local 576 offsetY += view->fFrame.top - view->fScrollingOffset.y; in _LocalToScreenTransform() 580 transform.AddOffset(offsetX, offsetY); in _LocalToScreenTransform() 589 int32 offsetY = 0; in _ScreenToLocalTransform() local 592 offsetY += view->fScrollingOffset.y - view->fFrame.top; in _ScreenToLocalTransform() 596 transform.AddOffset(offsetX, offsetY); in _ScreenToLocalTransform()
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H A D | ServerWindow.cpp | 1379 float offsetY = y - fCurrentView->Frame().top; in _DispatchViewMessage() local 1382 fCurrentView->MoveBy(offsetX, offsetY, &dirty); in _DispatchViewMessage()
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/haiku/src/add-ons/print/drivers/gutenprint/ |
H A D | GPJob.cpp | 264 int32 offsetY; in PrintPage() local 266 imageableArea.top, offsetX, offsetY); in PrintPage() 268 BPoint offset(offsetX, offsetY); in PrintPage()
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/haiku/src/servers/app/drawing/ |
H A D | AlphaMask.cpp | 295 const int32 offsetY = fBounds.top + maskOffset.y + fCanvasOrigin.y; in _AttachMaskToBuffer() local 297 fMask.attach(fBuffer, offsetX, offsetY, fOutsideOpacity); in _AttachMaskToBuffer()
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H A D | DrawingEngine.h | 201 void SetRendererOffset(int32 offsetX, int32 offsetY);
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H A D | DrawingEngine.cpp | 1578 DrawingEngine::SetRendererOffset(int32 offsetX, int32 offsetY) in SetRendererOffset() argument 1580 fPainter->SetRendererOffset(offsetX, offsetY); in SetRendererOffset()
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/haiku/src/servers/app/drawing/Painter/ |
H A D | Painter.h | 253 int32 offsetY);
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H A D | Painter.cpp | 1510 Painter::SetRendererOffset(int32 offsetX, int32 offsetY) in SetRendererOffset() argument 1512 fBaseRenderer.set_offset(offsetX, offsetY); in SetRendererOffset()
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/haiku/src/apps/mediaplayer/ |
H A D | MainWin.cpp | 2140 int offsetY = 0; in _ResizeWindow() local 2146 offsetY = (int)(screenFrame.top - frame.top); in _ResizeWindow() 2148 offsetY = (int)(screenFrame.bottom - frame.bottom); in _ResizeWindow() 2149 MoveBy(offsetX, offsetY); in _ResizeWindow()
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/haiku/src/tools/html5_remote_desktop/ |
H A D | HaikuRemoteDesktop.js | 2071 this.sendMessage.dataView.writeFloat32(event.offsetY); 2082 this.sendMessage.dataView.writeFloat32(event.offsetY); 2094 this.sendMessage.dataView.writeFloat32(event.offsetY);
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/haiku/src/kits/tracker/ |
H A D | ContainerWindow.cpp | 986 float offsetY = extent.top - PoseView()->Bounds().top; in FrameResized() local 997 if (offsetY < 0 && PoseView()->Bounds().bottom > extent.bottom in FrameResized() 1000 offsetY); in FrameResized()
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