Searched refs:numpts (Results 1 – 5 of 5) sorted by relevance
/haiku/src/apps/glteapot/ |
H A D | GLObject.cpp | 276 q.numpts = 4; in TriangleObject() 285 q.pts[q.numpts++] = fTriangles[i + 1].p1; in TriangleObject() 286 q.pts[q.numpts++] = fTriangles[i + 1].p3; in TriangleObject() 289 int *np = (int*)malloc(sizeof(int)*q.numpts); in TriangleObject() 290 memcpy(np, qp, q.numpts * sizeof(int)); in TriangleObject() 292 nqs.numpts = q.numpts; in TriangleObject() 297 q.numpts = 4; in TriangleObject() 305 int* np = (int*)malloc(sizeof(int)*q.numpts); in TriangleObject() 306 memcpy(np, qp, q.numpts * sizeof(int)); in TriangleObject() 308 nqs.numpts = q.numpts; in TriangleObject() [all …]
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H A D | GLObject.h | 37 int numpts; member
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/haiku/src/servers/app/drawing/ |
H A D | DrawingEngine.h | 117 virtual void DrawPolygon(BPoint* ptlist, int32 numpts, 119 virtual void FillPolygon(BPoint* ptlist, int32 numpts,
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H A D | DrawingEngine.cpp | 831 DrawingEngine::DrawPolygon(BPoint* ptlist, int32 numpts, BRect bounds, in DrawPolygon() argument 843 fPainter->DrawPolygon(ptlist, numpts, filled, closed); in DrawPolygon() 848 DrawingEngine::FillPolygon(BPoint* ptlist, int32 numpts, BRect bounds, in FillPolygon() argument 858 fPainter->FillPolygon(ptlist, numpts, gradient, closed); in FillPolygon()
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/haiku/docs/develop/servers/app_server/ |
H A D | DisplayDriver.rst | 76 void StrokePolygon(BPoint \*ptlist, int32 numpts, BRect rect, layerdata \*d, int8 \*pattern, bool i… 79 void FillPolygon(BPoint \*ptlist, int32 numpts, BRect rect, layerdata \*d, int8 \*pattern)
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