Searched refs:numHats (Results 1 – 2 of 2) sorted by relevance
84 int32 numHats = fStick->CountHats(); in Draw() local88 uint8 *hats = (uint8 *) malloc(numHats); in Draw()114 for (int32 i = 0; i < numHats; i++) { in Draw()197 int32 numHats = stick->CountHats(); in _BuildHats() local198 for (int32 i = 0; i < numHats; i++) { in _BuildHats()
99 numHats = stick->CountHats();102 hats = (uint8 *) malloc(numHats);