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Searched refs:nodeIterator (Results 1 – 3 of 3) sorted by relevance

/haiku/src/add-ons/kernel/file_systems/packagefs/indices/
H A DLastModifiedIndex.cpp210 NodeTree::Iterator nodeIterator; in NodeChanged() local
213 &nodeIterator); in NodeChanged()
225 nodeIterator.Remove(); in NodeChanged()
H A DSizeIndex.cpp209 NodeTree::Iterator nodeIterator; in NodeChanged() local
211 &nodeIterator); in NodeChanged()
223 nodeIterator.Remove(); in NodeChanged()
/haiku/src/tests/system/kernel/device_manager/playground/
H A Ddevice_manager.cpp325 NodeList::ConstIterator nodeIterator = node->Children().GetIterator(); in get_device() local
326 while (nodeIterator.HasNext()) { in get_device()
327 device_node* child = nodeIterator.Next(); in get_device()
1009 NodeList::Iterator nodeIterator = fChildren.GetIterator(); in ~device_node() local
1010 while (nodeIterator.HasNext()) { in ~device_node()
1011 device_node* child = nodeIterator.Next(); in ~device_node()
1012 nodeIterator.Remove(); in ~device_node()