Searched refs:neighbour (Results 1 – 2 of 2) sorted by relevance
198 inline void _SetToNeighbourCorner(Corner* neighbour);201 inline void _UnsetNeighbourCorner(Corner* neighbour,
488 WindowArea::_SetToNeighbourCorner(Corner* neighbour) in _SetToNeighbourCorner() argument490 if (neighbour->status == Corner::kNotDockable) in _SetToNeighbourCorner()491 neighbour->status = Corner::kFree; in _SetToNeighbourCorner()504 WindowArea::_UnsetNeighbourCorner(Corner* neighbour, Corner* opponent) in _UnsetNeighbourCorner() argument506 if (neighbour->status == Corner::kFree && opponent->status != Corner::kUsed) in _UnsetNeighbourCorner()507 neighbour->status = Corner::kNotDockable; in _UnsetNeighbourCorner()