Searched refs:nearestButton (Results 1 – 1 of 1) sorted by relevance
318 LaunchButton* nearestButton = button; in DisplayMenu() local319 if (!nearestButton) { in DisplayMenu()321 for (int32 i = 0; (nearestButton = ButtonAt(i)); i++) { in DisplayMenu()322 if (nearestButton->Frame().top > where.y) in DisplayMenu()329 message->AddPointer("be:source", (void*)nearestButton); in DisplayMenu()