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Searched refs:min_pclk (Results 1 – 5 of 5) sorted by relevance

/haiku/src/add-ons/accelerants/neomagic/
H A DGetModeInfo.c40 uint32 min_pclk = 0; in GET_PIXEL_CLOCK_LIMITS() local
80 min_pclk = ((uint32)dm->timing.h_total * (uint32)dm->timing.v_total * 48) / 1000; in GET_PIXEL_CLOCK_LIMITS()
81 if (min_pclk > *low) *low = min_pclk; in GET_PIXEL_CLOCK_LIMITS()
/haiku/src/add-ons/accelerants/matrox/
H A DGetModeInfo.c47 uint32 min_pclk = 0; in GET_PIXEL_CLOCK_LIMITS() local
134 min_pclk = ((uint32)dm->timing.h_total * (uint32)dm->timing.v_total * 48) / 1000; in GET_PIXEL_CLOCK_LIMITS()
135 if (min_pclk > *low) *low = min_pclk; in GET_PIXEL_CLOCK_LIMITS()
/haiku/src/add-ons/accelerants/via/
H A DGetModeInfo.c44 uint32 min_pclk = 0; in GET_PIXEL_CLOCK_LIMITS() local
150 min_pclk = ((uint32)dm->timing.h_total * (uint32)dm->timing.v_total * 48) / 1000; in GET_PIXEL_CLOCK_LIMITS()
151 if (min_pclk > *low) *low = min_pclk; in GET_PIXEL_CLOCK_LIMITS()
/haiku/src/add-ons/accelerants/skeleton/
H A DGetModeInfo.c44 uint32 min_pclk = 0; in GET_PIXEL_CLOCK_LIMITS() local
150 min_pclk = ((uint32)dm->timing.h_total * (uint32)dm->timing.v_total * 48) / 1000; in GET_PIXEL_CLOCK_LIMITS()
151 if (min_pclk > *low) *low = min_pclk; in GET_PIXEL_CLOCK_LIMITS()
/haiku/src/add-ons/accelerants/nvidia/
H A DGetModeInfo.c44 uint32 min_pclk = 0; in GET_PIXEL_CLOCK_LIMITS() local
150 min_pclk = ((uint32)dm->timing.h_total * (uint32)dm->timing.v_total * 48) / 1000; in GET_PIXEL_CLOCK_LIMITS()
151 if (min_pclk > *low) *low = min_pclk; in GET_PIXEL_CLOCK_LIMITS()