Searched refs:markAngle (Results 1 – 1 of 1) sorted by relevance
/haiku/src/add-ons/screen_savers/simpleclock/ |
H A D | SimpleClock.cpp | 103 float markAngle = 0; in Draw() local 106 for(int mark = 0; mark < 60; mark++, markAngle += (2 * M_PI) / 60) { in Draw() 107 float x = centerX + markRadius * cos(markAngle); in Draw() 108 float y = centerY + markRadius * sin(markAngle); in Draw() 109 _drawBlock(&offscreenView, x, y, markAngle, 14.0 * zoom); in Draw() 114 markAngle = 0; in Draw() 117 for (int mark = 0; mark < 12; mark++, markAngle += (2 * M_PI) / 12) { in Draw() 118 float x = centerX + markRadius * cos(markAngle); in Draw() 119 float y = centerY + markRadius * sin(markAngle); in Draw() 120 _drawBlock(&offscreenView, x, y, markAngle, 32 * zoom); in Draw()
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