Searched refs:m_world_x2 (Results 1 – 1 of 1) sorted by relevance
47 m_world_x2(1.0), in trans_viewport()93 m_world_x2 = x2; in world_viewport()112 *x2 = m_world_x2; in world_viewport()218 double m_world_x2; variable244 if(fabs(m_world_x1 - m_world_x2) < epsilon || in update()263 double world_x2 = m_world_x2; in update()