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Searched refs:m_ry4 (Results 1 – 2 of 2) sorted by relevance

/haiku/src/libs/agg/src/
H A Dagg_rounded_rect.cpp30 m_rx3(r), m_ry3(r), m_rx4(r), m_ry4(r) in rounded_rect()
50 m_rx1 = m_ry1 = m_rx2 = m_ry2 = m_rx3 = m_ry3 = m_rx4 = m_ry4 = r; in radius()
57 m_ry1 = m_ry2 = m_ry3 = m_ry4 = ry; in radius()
67 m_ry3 = m_ry4 = ry_top; in radius()
75 m_rx3 = rx3; m_ry3 = ry3; m_rx4 = rx4; m_ry4 = ry4; in radius()
89 t = dy / (m_ry3 + m_ry4); if(t < k) k = t; in normalize_radius()
94 m_rx3 *= k; m_ry3 *= k; m_rx4 *= k; m_ry4 *= k; in normalize_radius()
144 m_arc.init(m_x1 + m_rx4, m_y2 - m_ry4, m_rx4, m_ry4, in vertex()
/haiku/headers/libs/agg/
H A Dagg_rounded_rect.h64 double m_ry4; variable