Searched refs:m_pDelayBuffer (Results 1 – 2 of 2) sorted by relevance
118 if(m_pDelayBuffer) in ~FlangerNode()119 delete m_pDelayBuffer; in ~FlangerNode()136 m_pDelayBuffer(0), in FlangerNode()1354 if(!m_pDelayBuffer) { in initFilter()1355 m_pDelayBuffer = new AudioBuffer( in initFilter()1360 m_pDelayBuffer->zero(); in initFilter()1438 if(!m_pDelayBuffer) in filterBuffer()1470 fReadFrame += m_pDelayBuffer->frames(); in filterBuffer()1480 delayedFrame.channel[0] = ((float*)m_pDelayBuffer->data())[pos]; in filterBuffer()1482 delayedFrame.channel[1] = ((float*)m_pDelayBuffer->data())[pos+1]; in filterBuffer()[all …]
387 AudioBuffer* m_pDelayBuffer; variable