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Searched refs:m_inputName (Results 1 – 4 of 4) sorted by relevance

/haiku/src/apps/cortex/NodeManager/
H A DConnection.cpp90 m_inputName(inputName), in Connection()
119 m_inputName = clone.m_inputName; in operator =()
141 strcpy(outInput->name, m_inputName.String()); in getInput()
H A DConnection.h112 const char* inputName() const { return m_inputName.String(); } in inputName()
203 BString m_inputName; variable
/haiku/src/apps/cortex/RouteApp/
H A DConnectionIO.cpp116 m_inputName = name; in ConnectionIO()
119 m_inputName = con->inputName(); in ConnectionIO()
220 if(m_inputName == inputs[n].name) { in instantiate()
228 m_inputName.String(), in instantiate()
367 _write_simple("name", m_inputName.String(), context); in xmlExportContent()
451 m_inputName = c->content; in xmlImportChild()
H A DConnectionIO.h145 BString m_inputName; // original name if available variable