Searched refs:m_ctrl1_x (Results 1 – 2 of 2) sorted by relevance
94 m_ctrl1_x = v1.x + m_smooth_value * (v2.x - xm1); in calculate()196 *x = m_ctrl1_x; in vertex()202 *x = m_ctrl1_x; in vertex()
77 double m_ctrl1_x; variable