Searched refs:m_bglyph (Results 1 – 2 of 2) sorted by relevance
639 m_bglyph = m_glyphs + value(m_indices + idx); in vertex()650 if(m_bglyph >= m_eglyph) in vertex()656 dx = int(*m_bglyph++); in vertex()657 yf = (yc = *m_bglyph++) & 0x80; in vertex()
100 int8* m_bglyph; variable