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Searched refs:m_bBadBoard (Results 1 – 3 of 3) sorted by relevance

/haiku/src/add-ons/kernel/drivers/audio/echo/generic/
H A DCDspCommObject.cpp107 m_bBadBoard = TRUE; // Set TRUE until DSP loaded in CDspCommObject()
518 m_bBadBoard = TRUE; // Set TRUE until DSP loaded in LoadDSP()
696 m_bBadBoard = FALSE; // DSP OK in LoadDSP()
935 m_bBadBoard = TRUE; // Set TRUE until DSP re-loaded in Write_DSP()
977 m_bBadBoard = TRUE; // Set TRUE until DSP re-loaded in Read_DSP()
H A DCDspCommObject.h662 BOOL m_bBadBoard; // Set TRUE if DSP won't load variable
1085 { return( m_bBadBoard ); } in IsBoardBad()
H A DC3gDco.cpp736 m_bBadBoard = TRUE; in CheckAsicStatus()