Searched refs:lrand48 (Results 1 – 9 of 9) sorted by relevance
23 pv->point.x = bounds.left + fmod(lrand48(), bounds.Width()); in Polygon()24 pv->point.y = bounds.top + fmod(lrand48(), bounds.Height()); in Polygon()25 pv->vector.x = min + fmod(lrand48(), max - min); in Polygon()26 pv->vector.y = min + fmod(lrand48(), max - min); in Polygon()
212 minPoints + lrand48() % (maxPoints - minPoints)), in _Init()213 minQueueDepth + lrand48() % (maxQueueDepth - minQueueDepth)); in _Init()
26 lrand48 () in lrand48() function
34 lrand48.c
493 extern long int lrand48 (void) __THROW;
121 extern long lrand48(void);
2029 void lrand48() {} in lrand48() function
2059 void lrand48() {} in lrand48() function
841 return lrand48() % __n; in __random_number()