Searched refs:last_overshot_time (Results 1 – 2 of 2) sorted by relevance
134 fChannelInfos[i].last_overshot_time = -5000000; in MouseDown()285 fChannelInfos[i].last_overshot_time = -5000000; in SetChannelCount()304 fChannelInfos[channel].last_overshot_time = system_time(); in SetMax()358 system_time() - fChannelInfos[i].last_overshot_time < 2000000); in _UpdateBackBitmap()
83 bigtime_t last_overshot_time; member