Searched refs:last_draw (Results 1 – 3 of 3) sorted by relevance
128 star_list[i].last_draw = INVALID; in StarWindow()378 s->last_draw = INVALID; in SwitchContext()391 if (s->last_draw == INVALID) in SwitchContext()416 draw_ptr32[s->last_draw] = 0; in SwitchContext()418 draw_ptr16[s->last_draw] = 0; in SwitchContext()420 draw_ptr8[s->last_draw] = 0; in SwitchContext()435 draw_ptr32[s->last_draw] = 0; in SwitchContext()437 draw_ptr16[s->last_draw] = 0; in SwitchContext()439 draw_ptr8[s->last_draw] = 0; in SwitchContext()442 s->last_draw = INVALID; in SwitchContext()[all …]
66 uint32 last_draw; member
51 uint32 last_draw; member297 particle_list[i].last_draw = INVALID; in MyCode()368 if (s->last_draw != INVALID) in MyCode()373 s->last_draw = 1; in MyCode()384 s->last_draw = INVALID; in MyCode()389 if(s->last_draw != INVALID) in MyCode()393 s->last_draw = INVALID; in MyCode()