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Searched refs:languageString (Results 1 – 1 of 1) sorted by relevance

/haiku/src/apps/mediaplayer/
H A DMainWin.cpp1911 const char* languageString = NULL; in _SetupTrackMenus() local
1913 metaData.FindString("language", &languageString); in _SetupTrackMenus()
1914 if (languageString != NULL) { in _SetupTrackMenus()
1915 BLanguage language(languageString); in _SetupTrackMenus()
1918 languageString = languageName.String(); in _SetupTrackMenus()
1919 snprintf(s, sizeof(s), "%s", languageString); in _SetupTrackMenus()