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Searched refs:keymapItem (Results 1 – 1 of 1) sorted by relevance

/haiku/src/apps/firstbootprompt/
H A DBootPromptWindow.cpp280 BMenuItem* keymapItem = _KeymapItemForLanguage(language); in MessageReceived() local
281 if (keymapItem != NULL) { in MessageReceived()
282 keymapItem->SetMarked(true); in MessageReceived()
283 _ActivateKeymap(keymapItem->Message()); in MessageReceived()