Searched refs:keymapItem (Results 1 – 1 of 1) sorted by relevance
280 BMenuItem* keymapItem = _KeymapItemForLanguage(language); in MessageReceived() local281 if (keymapItem != NULL) { in MessageReceived()282 keymapItem->SetMarked(true); in MessageReceived()283 _ActivateKeymap(keymapItem->Message()); in MessageReceived()