Searched refs:jack (Results 1 – 5 of 5) sorted by relevance
179 MediaJack *jack = dynamic_cast<MediaJack *>(_LastItemUnder()); in MouseDown() local180 if (jack && jack->Frame().Contains(point)) in MouseDown()253 MediaJack *jack = dynamic_cast<MediaJack *>(ItemUnder(point)); in MessageDropped() local254 if (jack) in MessageDropped()256 jack->MessageDropped(point, message); in MessageDropped()298 MediaJack *jack = dynamic_cast<MediaJack *>(ItemAt(i)); in layoutChanged() local299 jack->layoutChanged(layout); in layoutChanged()337 MediaJack *jack = dynamic_cast<MediaJack *>(ItemAt(i)); in updateIOJacks() local338 if (jack && !jack->isConnected()) in updateIOJacks()340 RemoveItem(jack); in updateIOJacks()[all …]
74 MediaJack *jack,
179 MediaJack *jack = dynamic_cast<MediaJack *>(fromWhich); in createWire() local181 if (jack == NULL) in createWire()184 if (jack->isOutput()) in createWire()186 outputJack = jack; in createWire()195 inputJack = jack; in createWire()226 MediaJack *jack = dynamic_cast<MediaJack *>(fromWhich); in createWire() local227 if (jack) in createWire()229 if (jack->isOutput()) // this is the start point in createWire()231 return new MediaWire(jack, true); in createWire()235 return new MediaWire(jack, false); in createWire()
92 MediaJack *jack, in MediaWire() argument94 : DiagramWire(jack, isStartPoint) in MediaWire()
16154 jack