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Searched refs:itemText (Results 1 – 4 of 4) sorted by relevance

/haiku/src/tests/kits/interface/layout/widget_layout_test/tests/
H A DListViewTest.cpp20 BString itemText("list item "); in ListViewTest() local
21 itemText << i; in ListViewTest()
22 fListView->AddItem(new BStringItem(itemText.String())); in ListViewTest()
H A DMenuTest.cpp30 BString itemText("menu item "); in MenuTest() local
31 itemText << i; in MenuTest()
32 fMenu->AddItem(new BMenuItem(itemText.String(), NULL)); in MenuTest()
H A DMenuFieldTest.cpp38 BString itemText("Menu item "); in MenuFieldTest() local
39 itemText << i; in MenuFieldTest()
40 menu->AddItem(new BMenuItem(itemText.String(), NULL)); in MenuFieldTest()
/haiku/src/tests/kits/interface/menu/menuworld/
H A DMenuView.cpp511 const char* itemText; in SetButtonState() local
513 itemText = STR_ADD_SEP; in SetButtonState()
515 itemText = STR_ADD_ITEM; in SetButtonState()
517 m_pAddItemButton->SetLabel(itemText); in SetButtonState()