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Searched refs:is_closed (Results 1 – 6 of 6) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_vcgen_vertex_sequence.h100 m_src_vertices.close(is_closed(m_flags)); in rewind()
H A Dagg_rasterizer_outline.h82 if(is_closed(cmd)) close(); in add_vertex()
H A Dagg_conv_adaptor_vpgen.h127 if(is_closed(cmd) || m_vpgen.auto_close()) in vertex()
H A Dagg_rasterizer_outline_aa.h151 render(is_closed(cmd)); in add_vertex()
152 if(is_closed(cmd)) in add_vertex()
H A Dagg_basics.h478 inline bool is_closed(unsigned c) in is_closed() function
/haiku/docs/develop/servers/app_server/
H A DDisplayDriver.rst76 …ygon(BPoint \*ptlist, int32 numpts, BRect rect, layerdata \*d, int8 \*pattern, bool is_closed=true)