Searched refs:high_color (Results 1 – 3 of 3) sorted by relevance
22 const rgb_color high_color = {240, 255, 240}; variable136 levels[level][channel] = high_color; in _RenderLoop()
109 rgb_color high_color; variable
142 high_color = (rgb_color){ 0, 0, 0, 255 }; in ViewState()234 info.highColor = high_color; in UpdateServerState()308 high_color = info.viewStateInfo.highColor; in UpdateFrom()2448 && fState->high_color == color) in SetHighColor()2460 fState->high_color = color; in SetHighColor()2477 fOwner->fLink->Read<rgb_color>(&fState->high_color); in HighColor()2483 return fState->high_color; in HighColor()2513 fState->high_color = tint_color(ui_color(which), tint); in SetHighUIColor()2535 fOwner->fLink->Read<rgb_color>(&fState->high_color); in HighUIColor()6308 fState->high_color = tint_color(color, fState->which_high_color_tint); in _ColorsUpdated()[all …]