Searched refs:hexBlockSize (Results 1 – 1 of 1) sorted by relevance
174 uint32 hexBlockSize = _GetHexDigitsPerBlock() + 1; in Draw() local175 uint32 blockByteSize = hexBlockSize / 2; in Draw()177 divider += (fHexBlocksPerLine * hexBlockSize + 1) * fCharWidth; in Draw()254 drawPoint.x += fCharWidth * hexBlockSize; in Draw()258 drawPoint.x += fCharWidth * hexBlockSize in Draw()282 endX += fCharWidth * ((hexBlockSize - 1) / 2); in Draw()