Searched refs:gear3 (Results 1 – 1 of 1) sorted by relevance
167 static GLint gear1, gear2, gear3; variable175 glDeleteLists(gear3, 1); in cleanup()207 glCallList(gear3); in draw()356 gear3 = glGenLists(1); in init()357 glNewList(gear3, GL_COMPILE); in init()