Searched refs:gSpeed (Results 1 – 1 of 1) sorted by relevance
58 float gSpeed; variable244 t = ((double)gSpeed * system_time() - firstTime) / 1000000.0; in drawGalaxy()569 fSpeedSlider->SetValue((gSpeed - 0.002) / 0.05); in SettingsView()639 gSpeed = 0.002 + 0.05 * fSpeedSlider->Value(); in MessageReceived()677 message->FindFloat("speed", 0, &gSpeed); in Nebula()684 if (gSpeed < 0.01f) in Nebula()685 gSpeed = 0.4f; in Nebula()704 state->AddFloat("speed", gSpeed); in SaveState()