Searched refs:gInputManager (Results 1 – 6 of 6) sorted by relevance
36 extern InputManager* gInputManager;
19 InputManager* gInputManager; variable
58 gInputManager = new InputManager(); in AppServer()
305 gInputManager->PutStream(fStream); in _Unset()
560 gInputManager->AddStream(new InputServerStream); in Init()565 stream = gInputManager->GetStream(); in Init()3602 gInputManager->UpdateScreenBounds(screen->Frame()); in _ScreenChanged()
534 && (!stream->IsValid() || !gInputManager->AddStream(stream))) { in _DispatchMessage()542 fDesktop->EventDispatcher().SetTo(gInputManager->GetStream()); in _DispatchMessage()