Searched refs:gEscapeHorizon (Results 1 – 1 of 1) sorted by relevance
335 const uint8 gEscapeHorizon = 4; variable355 if ((zRealSq + zImaginarySq) > gEscapeHorizon) in DoSet_Mandelbrot()385 if ((zRealSq + zImaginarySq) > gEscapeHorizon) in DoSet_BurningShip()415 if ((zRealSq + zImaginarySq) > gEscapeHorizon) in DoSet_Tricorn()442 if ((zRealSq + zImaginarySq) > gEscapeHorizon) in DoSet_Julia()476 if (distance > gEscapeHorizon) in DoSet_OrbitTrap()500 if ((zRealSq + zImaginarySq) > gEscapeHorizon) in DoSet_Multibrot()