Searched refs:fx2 (Results 1 – 1 of 1) sorted by relevance
218 int fx2 = x2 & poly_subpixel_mask; in render_hline() local235 m_curr_cell.area += (fx1 + fx2) * delta; in render_hline()304 m_curr_cell.area += (fx2 + poly_subpixel_scale - first) * delta; in render_hline()