xref: /haiku/src/libs/glut/glutint.h (revision add916a7658b519defff1de5fb2cd5f93da4124f)
1 /*
2  * Copyright 1994-1997 Mark Kilgard, All rights reserved.
3  * Distributed under the terms of the MIT License.
4  *
5  * GPL licensing not permitted.
6  *
7  * Authors:
8  *      Mark Kilgard
9  */
10 #ifndef __glutint_h__
11 #define __glutint_h__
12 
13 
14 #if defined(__CYGWIN32__)
15 #include <sys/time.h>
16 #endif
17 
18 #if defined(_WIN32)
19 #include "glutwin32.h"
20 #elif !(defined(__BEOS__) || defined(__HAIKU__))
21 #ifdef __sgi
22 #define SUPPORT_FORTRAN
23 #endif
24 #include <X11/Xlib.h>
25 #include <X11/Xutil.h>
26 #include <GL/glx.h>
27 #endif
28 
29 #include <GL/glut.h>
30 
31 /* Non-Win32 platforms need APIENTRY defined to nothing
32    because all the GLUT routines have the APIENTRY prefix
33    to make Win32 happy. */
34 #ifndef APIENTRY
35 #define APIENTRY
36 #endif
37 
38 #ifdef __vms
39 #if ( __VMS_VER < 70000000 )
40 struct timeval {
41   __int64 val;
42 };
43 extern int sys$gettim(struct timeval *);
44 #else
45 #include <time.h>
46 #endif
47 #else
48 #include <sys/types.h>
49 #if !defined(_WIN32)
50 #include <sys/time.h>
51 #else
52 #include <winsock.h>
53 #endif
54 #endif
55 #if defined(__vms) && ( __VMS_VER < 70000000 )
56 
57 /* For VMS6.2 or lower :
58    One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
59    0.0001 milliseconds. This means that there are 0.01
60    ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
61    ticks/second. */
62 
63 #define TICKS_PER_MILLISECOND 10000
64 #define TICKS_PER_SECOND      10000000
65 
66 #define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
67 
68 #define ADD_TIME(dest, src1, src2) { \
69   (dest).val = (src1).val + (src2).val; \
70 }
71 
72 #define TIMEDELTA(dest, src1, src2) { \
73   (dest).val = (src1).val - (src2).val; \
74 }
75 
76 #define IS_AFTER(t1, t2) ((t2).val > (t1).val)
77 
78 #define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
79 
80 #else
81 #if defined(SVR4) && !defined(sun)  /* Sun claims SVR4, but
82                                        wants 2 args. */
83 #define GETTIMEOFDAY(_x) gettimeofday(_x)
84 #else
85 #define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
86 #endif
87 #define ADD_TIME(dest, src1, src2) { \
88   if(((dest).tv_usec = \
89     (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
90     (dest).tv_usec -= 1000000; \
91     (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
92   } else { \
93     (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
94     if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
95       (dest).tv_sec --;(dest).tv_usec += 1000000; \
96     } \
97   } \
98 }
99 #define TIMEDELTA(dest, src1, src2) { \
100   if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
101     (dest).tv_usec += 1000000; \
102     (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
103   } else { \
104      (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
105   } \
106 }
107 #define IS_AFTER(t1, t2) \
108   (((t2).tv_sec > (t1).tv_sec) || \
109   (((t2).tv_sec == (t1).tv_sec) && \
110   ((t2).tv_usec > (t1).tv_usec)))
111 #define IS_AT_OR_AFTER(t1, t2) \
112   (((t2).tv_sec > (t1).tv_sec) || \
113   (((t2).tv_sec == (t1).tv_sec) && \
114   ((t2).tv_usec >= (t1).tv_usec)))
115 #endif
116 
117 #define IGNORE_IN_GAME_MODE() \
118   { if (__glutGameModeWindow) return; }
119 
120 /* BeOS doesn't need most of this file */
121 #if (!defined(__BEOS__) && !defined(__HAIKU__))
122 
123 #define GLUT_WIND_IS_RGB(x)         (((x) & GLUT_INDEX) == 0)
124 #define GLUT_WIND_IS_INDEX(x)       (((x) & GLUT_INDEX) != 0)
125 #define GLUT_WIND_IS_SINGLE(x)      (((x) & GLUT_DOUBLE) == 0)
126 #define GLUT_WIND_IS_DOUBLE(x)      (((x) & GLUT_DOUBLE) != 0)
127 #define GLUT_WIND_HAS_ACCUM(x)      (((x) & GLUT_ACCUM) != 0)
128 #define GLUT_WIND_HAS_ALPHA(x)      (((x) & GLUT_ALPHA) != 0)
129 #define GLUT_WIND_HAS_DEPTH(x)      (((x) & GLUT_DEPTH) != 0)
130 #define GLUT_WIND_HAS_STENCIL(x)    (((x) & GLUT_STENCIL) != 0)
131 #define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
132 #define GLUT_WIND_IS_STEREO(x)      (((x) & GLUT_STEREO) != 0)
133 #define GLUT_WIND_IS_LUMINANCE(x)   (((x) & GLUT_LUMINANCE) != 0)
134 #define GLUT_MAP_WORK               (1 << 0)
135 #define GLUT_EVENT_MASK_WORK        (1 << 1)
136 #define GLUT_REDISPLAY_WORK         (1 << 2)
137 #define GLUT_CONFIGURE_WORK         (1 << 3)
138 #define GLUT_COLORMAP_WORK          (1 << 4)
139 #define GLUT_DEVICE_MASK_WORK	    (1 << 5)
140 #define GLUT_FINISH_WORK	    (1 << 6)
141 #define GLUT_DEBUG_WORK		    (1 << 7)
142 #define GLUT_DUMMY_WORK		    (1 << 8)
143 #define GLUT_FULL_SCREEN_WORK       (1 << 9)
144 #define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
145 #define GLUT_REPAIR_WORK            (1 << 11)
146 #define GLUT_OVERLAY_REPAIR_WORK    (1 << 12)
147 
148 /* Frame buffer capability macros and types. */
149 #define RGBA                    0
150 #define BUFFER_SIZE             1
151 #define DOUBLEBUFFER            2
152 #define STEREO                  3
153 #define AUX_BUFFERS             4
154 #define RED_SIZE                5  /* Used as mask bit for
155                                       "color selected". */
156 #define GREEN_SIZE              6
157 #define BLUE_SIZE               7
158 #define ALPHA_SIZE              8
159 #define DEPTH_SIZE              9
160 #define STENCIL_SIZE            10
161 #define ACCUM_RED_SIZE          11  /* Used as mask bit for
162                                        "acc selected". */
163 #define ACCUM_GREEN_SIZE        12
164 #define ACCUM_BLUE_SIZE         13
165 #define ACCUM_ALPHA_SIZE        14
166 #define LEVEL                   15
167 
168 #define NUM_GLXCAPS             (LEVEL + 1)
169 
170 #define XVISUAL                 (NUM_GLXCAPS + 0)
171 #define TRANSPARENT             (NUM_GLXCAPS + 1)
172 #define SAMPLES                 (NUM_GLXCAPS + 2)
173 #define XSTATICGRAY             (NUM_GLXCAPS + 3)  /* Used as
174                                                       mask bit
175                                                       for "any
176                                                       visual type
177                                                       selected". */
178 #define XGRAYSCALE              (NUM_GLXCAPS + 4)
179 #define XSTATICCOLOR            (NUM_GLXCAPS + 5)
180 #define XPSEUDOCOLOR            (NUM_GLXCAPS + 6)
181 #define XTRUECOLOR              (NUM_GLXCAPS + 7)
182 #define XDIRECTCOLOR            (NUM_GLXCAPS + 8)
183 #define SLOW                    (NUM_GLXCAPS + 9)
184 #define CONFORMANT              (NUM_GLXCAPS + 10)
185 
186 #define NUM_CAPS                (NUM_GLXCAPS + 11)
187 
188 /* Frame buffer capablities that don't have a corresponding
189    FrameBufferMode entry.  These get used as mask bits. */
190 #define NUM                     (NUM_CAPS + 0)
191 #define RGBA_MODE               (NUM_CAPS + 1)
192 #define CI_MODE                 (NUM_CAPS + 2)
193 #define LUMINANCE_MODE		(NUM_CAPS + 3)
194 
195 #define NONE			0
196 #define EQ			1
197 #define NEQ			2
198 #define LTE			3
199 #define GTE			4
200 #define GT			5
201 #define LT			6
202 #define MIN			7
203 
204 typedef struct _Criterion {
205   int capability;
206   int comparison;
207   int value;
208 } Criterion;
209 
210 typedef struct _FrameBufferMode {
211   XVisualInfo *vi;
212 #if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
213 
214   /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
215      (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
216      the visual's fbconfig is OpenGL-capable.  The reason for this is typically
217      an RGBA luminance fbconfig such as 16-bit StaticGray that could
218      not be advertised as a GLX visual since StaticGray visuals are
219      required (by the GLX specification) to be color index.  The
220      SGIX_fbconfig allows StaticGray visuals to instead advertised as
221      fbconfigs that can provide RGBA luminance support. */
222 
223   GLXFBConfigSGIX fbc;
224 #endif
225   int valid;
226   int cap[NUM_CAPS];
227 } FrameBufferMode;
228 
229 /* DisplayMode capability macros for game mode. */
230 #define DM_WIDTH        0  /* "width" */
231 #define DM_HEIGHT       1  /* "height" */
232 #define DM_PIXEL_DEPTH  2  /* "bpp" (bits per pixel) */
233 #define DM_HERTZ        3  /* "hertz" */
234 #define DM_NUM          4  /* "num" */
235 
236 #define NUM_DM_CAPS     (DM_NUM+1)
237 
238 typedef struct _DisplayMode {
239 #ifdef _WIN32
240   DEVMODE devmode;
241 #else
242   /* XXX The X Window System does not have a standard
243      mechanism for display setting changes.  On SGI
244      systems, GLUT could use the XSGIvc (SGI X video
245      control extension).  Perhaps this can be done in
246      a future release of GLUT. */
247 #endif
248   int valid;
249   int cap[NUM_DM_CAPS];
250 } DisplayMode;
251 
252 #endif  /* BeOS */
253 
254 /* GLUT  function types */
255 typedef void (*GLUTdisplayCB) (void);
256 typedef void (*GLUTreshapeCB) (int, int);
257 typedef void (*GLUTkeyboardCB) (unsigned char, int, int);
258 typedef void (*GLUTmouseCB) (int, int, int, int);
259 typedef void (*GLUTmotionCB) (int, int);
260 typedef void (*GLUTpassiveCB) (int, int);
261 typedef void (*GLUTentryCB) (int);
262 typedef void (*GLUTvisibilityCB) (int);
263 typedef void (*GLUTwindowStatusCB) (int);
264 typedef void (*GLUTidleCB) (void);
265 typedef void (*GLUTtimerCB) (int);
266 typedef void (*GLUTmenuStateCB) (int);  /* DEPRICATED. */
267 typedef void (*GLUTmenuStatusCB) (int, int, int);
268 typedef void (*GLUTselectCB) (int);
269 typedef void (*GLUTspecialCB) (int, int, int);
270 typedef void (*GLUTspaceMotionCB) (int, int, int);
271 typedef void (*GLUTspaceRotateCB) (int, int, int);
272 typedef void (*GLUTspaceButtonCB) (int, int);
273 typedef void (*GLUTdialsCB) (int, int);
274 typedef void (*GLUTbuttonBoxCB) (int, int);
275 typedef void (*GLUTtabletMotionCB) (int, int);
276 typedef void (*GLUTtabletButtonCB) (int, int, int, int);
277 typedef void (*GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
278 #ifdef SUPPORT_FORTRAN
279 typedef void (*GLUTdisplayFCB) (void);
280 typedef void (*GLUTreshapeFCB) (int *, int *);
281 /* NOTE the pressed key is int, not unsigned char for Fortran! */
282 typedef void (*GLUTkeyboardFCB) (int *, int *, int *);
283 typedef void (*GLUTmouseFCB) (int *, int *, int *, int *);
284 typedef void (*GLUTmotionFCB) (int *, int *);
285 typedef void (*GLUTpassiveFCB) (int *, int *);
286 typedef void (*GLUTentryFCB) (int *);
287 typedef void (*GLUTvisibilityFCB) (int *);
288 typedef void (*GLUTwindowStatusFCB) (int *);
289 typedef void (*GLUTidleFCB) (void);
290 typedef void (*GLUTtimerFCB) (int *);
291 typedef void (*GLUTmenuStateFCB) (int *);  /* DEPRICATED. */
292 typedef void (*GLUTmenuStatusFCB) (int *, int *, int *);
293 typedef void (*GLUTselectFCB) (int *);
294 typedef void (*GLUTspecialFCB) (int *, int *, int *);
295 typedef void (*GLUTspaceMotionFCB) (int *, int *, int *);
296 typedef void (*GLUTspaceRotateFCB) (int *, int *, int *);
297 typedef void (*GLUTspaceButtonFCB) (int *, int *);
298 typedef void (*GLUTdialsFCB) (int *, int *);
299 typedef void (*GLUTbuttonBoxFCB) (int *, int *);
300 typedef void (*GLUTtabletMotionFCB) (int *, int *);
301 typedef void (*GLUTtabletButtonFCB) (int *, int *, int *, int *);
302 typedef void (*GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
303 #endif
304 
305 #if (!defined(__BEOS__) && !defined(__HAIKU__))
306 
307 typedef struct _GLUTcolorcell GLUTcolorcell;
308 struct _GLUTcolorcell {
309   /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
310   GLfloat component[3];
311 };
312 
313 typedef struct _GLUTcolormap GLUTcolormap;
314 struct _GLUTcolormap {
315   Visual *visual;       /* visual of the colormap */
316   Colormap cmap;        /* X colormap ID */
317   int refcnt;           /* number of windows using colormap */
318   int size;             /* number of cells in colormap */
319   int transparent;      /* transparent pixel, or -1 if opaque */
320   GLUTcolorcell *cells; /* array of cells */
321   GLUTcolormap *next;   /* next colormap in list */
322 };
323 
324 typedef struct _GLUTwindow GLUTwindow;
325 typedef struct _GLUToverlay GLUToverlay;
326 struct _GLUTwindow {
327   int num;              /* Small integer window id (0-based). */
328 
329   /* Window system related state. */
330 #if defined(_WIN32)
331   int pf;               /* Pixel format. */
332   HDC hdc;              /* Window's Win32 device context. */
333 #endif
334   Window win;           /* X window for GLUT window */
335   GLXContext ctx;       /* OpenGL context GLUT glut window */
336   XVisualInfo *vis;     /* visual for window */
337   Bool visAlloced;      /* if vis needs deallocate on destroy */
338   Colormap cmap;        /* RGB colormap for window; None if CI */
339   GLUTcolormap *colormap;  /* colormap; NULL if RGBA */
340   GLUToverlay *overlay; /* overlay; NULL if no overlay */
341 #if defined(_WIN32)
342   HDC renderDc;         /* Win32's device context for rendering. */
343 #endif
344   Window renderWin;     /* X window for rendering (might be
345                            overlay) */
346   GLXContext renderCtx; /* OpenGL context for rendering (might
347                            be overlay) */
348   /* GLUT settable or visible window state. */
349   int width;            /* window width in pixels */
350   int height;           /* window height in pixels */
351   int cursor;           /* cursor name */
352   int visState;         /* visibility state (-1 is unknown) */
353   int shownState;       /* if window mapped */
354   int entryState;       /* entry state (-1 is unknown) */
355 #define GLUT_MAX_MENUS              3
356 
357   int menu[GLUT_MAX_MENUS];  /* attatched menu nums */
358   /* Window relationship state. */
359   GLUTwindow *parent;   /* parent window */
360   GLUTwindow *children; /* list of children */
361   GLUTwindow *siblings; /* list of siblings */
362   /* Misc. non-API visible (hidden) state. */
363   Bool treatAsSingle;   /* treat this window as single-buffered
364                            (it might be "fake" though) */
365   Bool forceReshape;    /* force reshape before display */
366 #if !defined(_WIN32)
367   Bool isDirect;        /* if direct context (X11 only) */
368 #endif
369   Bool usedSwapBuffers; /* if swap buffers used last display */
370   long eventMask;       /* mask of X events selected for */
371   int buttonUses;       /* number of button uses, ref cnt */
372   int tabletPos[2];     /* tablet position (-1 is invalid) */
373   /* Work list related state. */
374   unsigned int workMask;  /* mask of window work to be done */
375   GLUTwindow *prevWorkWin;  /* link list of windows to work on */
376   Bool desiredMapState; /* how to mapped window if on map work
377                            list */
378   Bool ignoreKeyRepeat;  /* if window ignores autorepeat */
379   int desiredConfMask;  /* mask of desired window configuration
380                          */
381   int desiredX;         /* desired X location */
382   int desiredY;         /* desired Y location */
383   int desiredWidth;     /* desired window width */
384   int desiredHeight;    /* desired window height */
385   int desiredStack;     /* desired window stack */
386   /* Per-window callbacks. */
387   GLUTdisplayCB display;  /* redraw */
388   GLUTreshapeCB reshape;  /* resize (width,height) */
389   GLUTmouseCB mouse;    /* mouse (button,state,x,y) */
390   GLUTmotionCB motion;  /* motion (x,y) */
391   GLUTpassiveCB passive;  /* passive motion (x,y) */
392   GLUTentryCB entry;    /* window entry/exit (state) */
393   GLUTkeyboardCB keyboard;  /* keyboard (ASCII,x,y) */
394   GLUTkeyboardCB keyboardUp;  /* keyboard up (ASCII,x,y) */
395   GLUTwindowStatusCB windowStatus;  /* window status */
396   GLUTvisibilityCB visibility;  /* visibility */
397   GLUTspecialCB special;  /* special key */
398   GLUTspecialCB specialUp;  /* special up key */
399   GLUTbuttonBoxCB buttonBox;  /* button box */
400   GLUTdialsCB dials;    /* dials */
401   GLUTspaceMotionCB spaceMotion;  /* Spaceball motion */
402   GLUTspaceRotateCB spaceRotate;  /* Spaceball rotate */
403   GLUTspaceButtonCB spaceButton;  /* Spaceball button */
404   GLUTtabletMotionCB tabletMotion;  /* tablet motion */
405   GLUTtabletButtonCB tabletButton;  /* tablet button */
406 #ifdef _WIN32
407   GLUTjoystickCB joystick;  /* joystick */
408   int joyPollInterval; /* joystick polling interval */
409 #endif
410 #ifdef SUPPORT_FORTRAN
411   /* Special Fortran display  unneeded since no
412      parameters! */
413   GLUTreshapeFCB freshape;  /* Fortran reshape  */
414   GLUTmouseFCB fmouse;  /* Fortran mouse  */
415   GLUTmotionFCB fmotion;  /* Fortran motion  */
416   GLUTpassiveFCB fpassive;  /* Fortran passive  */
417   GLUTentryFCB fentry;  /* Fortran entry  */
418   GLUTkeyboardFCB fkeyboard;  /* Fortran keyboard  */
419   GLUTkeyboardFCB fkeyboardUp;  /* Fortran keyboard up */
420   GLUTwindowStatusFCB fwindowStatus;  /* Fortran visibility
421                                           */
422   GLUTvisibilityFCB fvisibility;  /* Fortran visibility
423                                       */
424   GLUTspecialFCB fspecial;  /* special key */
425   GLUTspecialFCB fspecialUp;  /* special key up */
426   GLUTbuttonBoxFCB fbuttonBox;  /* button box */
427   GLUTdialsFCB fdials;  /* dials */
428   GLUTspaceMotionFCB fspaceMotion;  /* Spaceball motion
429                                         */
430   GLUTspaceRotateFCB fspaceRotate;  /* Spaceball rotate
431                                         */
432   GLUTspaceButtonFCB fspaceButton;  /* Spaceball button
433                                         */
434   GLUTtabletMotionFCB ftabletMotion;  /* tablet motion
435                                        */
436   GLUTtabletButtonFCB ftabletButton;  /* tablet button
437                                        */
438 #ifdef _WIN32
439   GLUTjoystickFCB fjoystick;  /* joystick */
440 #endif
441 #endif
442 };
443 
444 struct _GLUToverlay {
445 #if defined(_WIN32)
446   int pf;
447   HDC hdc;
448 #endif
449   Window win;
450   GLXContext ctx;
451   XVisualInfo *vis;     /* visual for window */
452   Bool visAlloced;      /* if vis needs deallocate on destroy */
453   Colormap cmap;        /* RGB colormap for window; None if CI */
454   GLUTcolormap *colormap;  /* colormap; NULL if RGBA */
455   int shownState;       /* if overlay window mapped */
456   Bool treatAsSingle;   /* treat as single-buffered */
457 #if !defined(_WIN32)
458   Bool isDirect;        /* if direct context */
459 #endif
460   int transparentPixel; /* transparent pixel value */
461   GLUTdisplayCB display;  /* redraw  */
462   /* Special Fortran display  unneeded since no
463      parameters! */
464 };
465 
466 typedef struct _GLUTstale GLUTstale;
467 struct _GLUTstale {
468   GLUTwindow *window;
469   Window win;
470   GLUTstale *next;
471 };
472 
473 extern GLUTstale *__glutStaleWindowList;
474 
475 #define GLUT_OVERLAY_EVENT_FILTER_MASK \
476   (ExposureMask | \
477   StructureNotifyMask | \
478   EnterWindowMask | \
479   LeaveWindowMask)
480 #define GLUT_DONT_PROPAGATE_FILTER_MASK \
481   (ButtonReleaseMask | \
482   ButtonPressMask | \
483   KeyPressMask | \
484   KeyReleaseMask | \
485   PointerMotionMask | \
486   Button1MotionMask | \
487   Button2MotionMask | \
488   Button3MotionMask)
489 #define GLUT_HACK_STOP_PROPAGATE_MASK \
490   (KeyPressMask | \
491   KeyReleaseMask)
492 
493 typedef struct _GLUTmenu GLUTmenu;
494 typedef struct _GLUTmenuItem GLUTmenuItem;
495 struct _GLUTmenu {
496   int id;               /* small integer menu id (0-based) */
497   Window win;           /* X window for the menu */
498   GLUTselectCB select;  /*  function of menu */
499   GLUTmenuItem *list;   /* list of menu entries */
500   int num;              /* number of entries */
501 #if !defined(_WIN32)
502   Bool managed;         /* are the InputOnly windows size
503                            validated? */
504   Bool searched;	/* help detect menu loops */
505   int pixheight;        /* height of menu in pixels */
506   int pixwidth;         /* width of menu in pixels */
507 #endif
508   int submenus;         /* number of submenu entries */
509   GLUTmenuItem *highlighted;  /* pointer to highlighted menu
510                                  entry, NULL not highlighted */
511   GLUTmenu *cascade;    /* currently cascading this menu  */
512   GLUTmenuItem *anchor; /* currently anchored to this entry */
513   int x;                /* current x origin relative to the
514                            root window */
515   int y;                /* current y origin relative to the
516                            root window */
517 #ifdef SUPPORT_FORTRAN
518   GLUTselectFCB fselect;  /*  function of menu */
519 #endif
520 };
521 
522 struct _GLUTmenuItem {
523   Window win;           /* InputOnly X window for entry */
524   GLUTmenu *menu;       /* menu entry belongs to */
525   Bool isTrigger;       /* is a submenu trigger? */
526   int value;            /* value to return for selecting this
527                            entry; doubles as submenu id
528                            (0-base) if submenu trigger */
529 #if defined(_WIN32)
530   UINT unique;          /* unique menu item id (Win32 only) */
531 #endif
532   char *label;          /* __glutStrdup'ed label string */
533   int len;              /* length of label string */
534   int pixwidth;         /* width of X window in pixels */
535   GLUTmenuItem *next;   /* next menu entry on list for menu */
536 };
537 
538 typedef struct _GLUTtimer GLUTtimer;
539 struct _GLUTtimer {
540   GLUTtimer *next;      /* list of timers */
541   struct timeval timeout;  /* time to be called */
542   GLUTtimerCB func;     /* timer  (value) */
543   int value;            /*  return value */
544 #ifdef SUPPORT_FORTRAN
545   GLUTtimerFCB ffunc;   /* Fortran timer  */
546 #endif
547 };
548 
549 typedef struct _GLUTeventParser GLUTeventParser;
550 struct _GLUTeventParser {
551   int (*func) (XEvent *);
552   GLUTeventParser *next;
553 };
554 
555 /* Declarations to implement glutFullScreen support with
556    mwm/4Dwm. */
557 
558 /* The following X property format is defined in Motif 1.1's
559    Xm/MwmUtils.h, but GLUT should not depend on that header
560    file. Note: Motif 1.2 expanded this structure with
561    uninteresting fields (to GLUT) so just stick with the
562    smaller Motif 1.1 structure. */
563 typedef struct {
564 #define MWM_HINTS_DECORATIONS   2
565   long flags;
566   long functions;
567   long decorations;
568   long input_mode;
569 } MotifWmHints;
570 
571 /* Make current and buffer swap macros. */
572 #ifdef _WIN32
573 #define MAKE_CURRENT_LAYER(window)                                    \
574   {                                                                   \
575     HGLRC currentContext = wglGetCurrentContext();                    \
576     HDC currentDc = wglGetCurrentDC();                                \
577                                                                       \
578     if (currentContext != window->renderCtx                           \
579       || currentDc != window->renderDc) {                             \
580       wglMakeCurrent(window->renderDc, window->renderCtx);            \
581     }                                                                 \
582   }
583 #define MAKE_CURRENT_WINDOW(window)                                   \
584   {                                                                   \
585     HGLRC currentContext = wglGetCurrentContext();                    \
586     HDC currentDc = wglGetCurrentDC();                                \
587                                                                       \
588     if (currentContext != window->ctx || currentDc != window->hdc) {  \
589       wglMakeCurrent(window->hdc, window->ctx);                       \
590     }                                                                 \
591   }
592 #define MAKE_CURRENT_OVERLAY(overlay) \
593   wglMakeCurrent(overlay->hdc, overlay->ctx)
594 #define UNMAKE_CURRENT() \
595   wglMakeCurrent(NULL, NULL)
596 #define SWAP_BUFFERS_WINDOW(window) \
597   SwapBuffers(window->hdc)
598 #define SWAP_BUFFERS_LAYER(window) \
599   SwapBuffers(window->renderDc)
600 #else
601 #define MAKE_CURRENT_LAYER(window) \
602   glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
603 #define MAKE_CURRENT_WINDOW(window) \
604   glXMakeCurrent(__glutDisplay, window->win, window->ctx)
605 #define MAKE_CURRENT_OVERLAY(overlay) \
606   glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
607 #define UNMAKE_CURRENT() \
608   glXMakeCurrent(__glutDisplay, None, NULL)
609 #define SWAP_BUFFERS_WINDOW(window) \
610   glXSwapBuffers(__glutDisplay, window->win)
611 #define SWAP_BUFFERS_LAYER(window) \
612   glXSwapBuffers(__glutDisplay, window->renderWin)
613 #endif
614 
615 /* private variables from glut_event.c */
616 extern GLUTwindow *__glutWindowWorkList;
617 extern int __glutWindowDamaged;
618 #ifdef SUPPORT_FORTRAN
619 extern GLUTtimer *__glutTimerList;
620 extern GLUTtimer *__glutNewTimer;
621 #endif
622 extern GLUTmenu *__glutMappedMenu;
623 
624 extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
625 #if !defined(_WIN32)
626 extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
627   int num, int type);
628 extern void (*__glutFinishMenu)(Window win, int x, int y);
629 extern void (*__glutPaintMenu)(GLUTmenu * menu);
630 extern void (*__glutStartMenu)(GLUTmenu * menu,
631   GLUTwindow * window, int x, int y, int x_win, int y_win);
632 extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
633 extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
634   Window win, int *which);
635 extern GLUTmenu * (*__glutGetMenu)(Window win);
636 #endif
637 
638 /* private variables from glut_init.c */
639 extern Atom __glutWMDeleteWindow;
640 extern Display *__glutDisplay;
641 extern unsigned int __glutDisplayMode;
642 extern char *__glutDisplayString;
643 extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
644   Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
645 extern GLboolean __glutDebug;
646 extern GLboolean __glutForceDirect;
647 extern GLboolean __glutIconic;
648 extern GLboolean __glutTryDirect;
649 extern Window __glutRoot;
650 extern XSizeHints __glutSizeHints;
651 extern char **__glutArgv;
652 #endif  /* BeOS */
653 extern char *__glutProgramName;
654 #if (!defined(__BEOS__) && !defined(__HAIKU__))
655 extern int __glutArgc;
656 extern int __glutConnectionFD;
657 extern int __glutInitHeight;
658 extern int __glutInitWidth;
659 extern int __glutInitX;
660 extern int __glutInitY;
661 extern int __glutScreen;
662 extern int __glutScreenHeight;
663 extern int __glutScreenWidth;
664 extern Atom __glutMotifHints;
665 extern unsigned int __glutModifierMask;
666 
667 /* private variables from glut_menu.c */
668 extern GLUTmenuItem *__glutItemSelected;
669 extern GLUTmenu **__glutMenuList;
670 extern void (*__glutMenuStatusFunc) (int, int, int);
671 extern void __glutMenuModificationError(void);
672 extern void __glutSetMenuItem(GLUTmenuItem * item,
673   const char *label, int value, Bool isTrigger);
674 
675 /* private variables from glut_win.c */
676 extern GLUTwindow **__glutWindowList;
677 extern GLUTwindow *__glutCurrentWindow;
678 extern GLUTwindow *__glutMenuWindow;
679 extern GLUTmenu *__glutCurrentMenu;
680 extern int __glutWindowListSize;
681 extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
682 extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
683   Bool * visAlloced, void **fbc);
684 
685 /* private variables from glut_mesa.c */
686 extern int __glutMesaSwapHackSupport;
687 
688 /* private variables from glut_gamemode.c */
689 extern GLUTwindow *__glutGameModeWindow;
690 
691 /* private routines from glut_cindex.c */
692 extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
693 extern void __glutFreeColormap(GLUTcolormap *);
694 
695 /* private routines from glut_cmap.c */
696 extern void __glutSetupColormap(
697   XVisualInfo * vi,
698   GLUTcolormap ** colormap,
699   Colormap * cmap);
700 #if !defined(_WIN32)
701 extern void __glutEstablishColormapsProperty(
702   GLUTwindow * window);
703 extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
704 #endif
705 
706 /* private routines from glut_cursor.c */
707 extern void __glutSetCursor(GLUTwindow *window);
708 
709 /* private routines from glut_event.c */
710 extern void __glutPutOnWorkList(GLUTwindow * window,
711   int work_mask);
712 extern void __glutRegisterEventParser(GLUTeventParser * parser);
713 extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
714 
715 /* private routines from glut_init.c */
716 #if !defined(_WIN32)
717 extern void __glutOpenXConnection(char *display);
718 #else
719 extern void __glutOpenWin32Connection(char *display);
720 #endif
721 extern void __glutInitTime(struct timeval *beginning);
722 
723 /* private routines for glut_menu.c (or win32_menu.c) */
724 #if defined(_WIN32)
725 extern GLUTmenu *__glutGetMenu(Window win);
726 extern GLUTmenu *__glutGetMenuByNum(int menunum);
727 extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
728   Window win, int *which);
729 extern void __glutStartMenu(GLUTmenu * menu,
730   GLUTwindow * window, int x, int y, int x_win, int y_win);
731 extern void __glutFinishMenu(Window win, int x, int y);
732 #endif
733 extern void __glutSetMenu(GLUTmenu * menu);
734 
735 #endif  /* BeOS */
736 #ifdef __cplusplus
737 extern "C" {
738 #endif
739 /* private routines from glut_util.c */
740 extern char * __glutStrdup(const char *string);
741 extern void __glutWarning(const char *format,...);
742 extern void __glutFatalError(const char *format,...);
743 extern void __glutFatalUsage(const char *format,...);
744 #ifdef __cplusplus
745 }
746 #endif
747 #if (!defined(__BEOS__) && !defined(__HAIKU__))
748 
749 /* private routines from glut_win.c */
750 extern GLUTwindow *__glutGetWindow(Window win);
751 extern void __glutChangeWindowEventMask(long mask, Bool add);
752 extern XVisualInfo *__glutDetermineVisual(
753   unsigned int mode,
754   Bool * fakeSingle,
755   XVisualInfo * (getVisualInfo) (unsigned int));
756 extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
757 extern void __glutSetWindow(GLUTwindow * window);
758 extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
759   int callingConvention);
760 extern void  __glutDefaultReshape(int, int);
761 extern GLUTwindow *__glutCreateWindow(
762   GLUTwindow * parent,
763   int x, int y, int width, int height, int gamemode);
764 extern void __glutDestroyWindow(
765   GLUTwindow * window,
766   GLUTwindow * initialWindow);
767 
768 #if !defined(_WIN32)
769 /* private routines from glut_glxext.c */
770 extern int __glutIsSupportedByGLX(char *);
771 #endif
772 
773 /* private routines from glut_input.c */
774 extern void  __glutUpdateInputDeviceMask(GLUTwindow * window);
775 
776 /* private routines from glut_mesa.c */
777 extern void __glutDetermineMesaSwapHackSupport(void);
778 
779 /* private routines from glut_gameglut.c */
780 extern void __glutCloseDownGameMode(void);
781 
782 #if defined(_WIN32)
783 /* private routines from win32_*.c */
784 extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
785 extern HDC XHDC;
786 #endif
787 
788 #else  /* BeOS */
789 /* BeOS specific C++ function prototypes */
790 #ifdef __cplusplus
791 
792 #include <SupportDefs.h>
793 
794 /* private routines from glutInit.cpp */
795 void __glutInitTime(bigtime_t *beginning);
796 void __glutInit();
797 void __glutExitCleanup();
798 
799 /* private routines from glutMenu.cpp */
800 class GlutMenu;         // avoid including glutMenu.h
801 GlutMenu *__glutGetMenuByNum(int menunum);
802 
803 /* private routines from glutWindow.cpp */
804 int __glutConvertDisplayMode(unsigned long *options);
805 void __glutDefaultReshape(int width, int height);
806 class GlutWindow;       // avoid including glutWindow.h in every source file
807 void __glutSetWindow(GlutWindow * window);
808 void __glutDestroyAllWindows();
809 
810 /* private routines from glutDstr.cpp */
811 int __glutConvertDisplayModeFromString(unsigned long *options);
812 
813 /* private routines from glutCursor.cpp */
814 void __glutSetCursor(int cursor);
815 
816 #endif /* __cplusplus */
817 #endif  /* BeOS */
818 
819 #endif /* __glutint_h__ */
820