Searched refs:forcePopulate (Results 1 – 2 of 2) sorted by relevance
109 void _PopulatePackageAsync(bool forcePopulate);
1238 MainWindow::_PopulatePackageAsync(bool forcePopulate) in _PopulatePackageAsync() argument1250 if (localized->HasChangelog() && (forcePopulate || localized->Changelog().IsEmpty())) { in _PopulatePackageAsync()1259 if (forcePopulate || RatingUtils::ShouldTryPopulateUserRatings(package->UserRatingInfo())) { in _PopulatePackageAsync()