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Searched refs:forSource (Results 1 – 15 of 15) sorted by relevance

/haiku/headers/os/media/
H A DBufferProducer.h80 virtual status_t SetBufferGroup(const media_source& forSource,
93 const media_source& forSource,
155 status_t ChangeFormat(const media_source& forSource,
/haiku/src/apps/mediaplayer/media_node_framework/video/
H A DVideoProducer.h69 virtual status_t SetBufferGroup(const media_source& forSource,
71 virtual status_t VideoClippingChanged(const media_source& forSource,
H A DVideoProducer.cpp292 VideoProducer::SetBufferGroup(const media_source& forSource, in SetBufferGroup() argument
295 if (forSource != fOutput.source) in SetBufferGroup()
307 VideoProducer::VideoClippingChanged(const media_source& forSource, in VideoClippingChanged() argument
311 TOUCH(forSource); TOUCH(numShorts); TOUCH(clipData); in VideoClippingChanged()
/haiku/src/tests/kits/media/nodetest/
H A DProducerNode.cpp134 ProducerNode::SetBufferGroup(const media_source& forSource, BBufferGroup* group) in SetBufferGroup() argument
138 if (forSource != mOutput.source) in SetBufferGroup()
169 ProducerNode::VideoClippingChanged(const media_source& forSource, in VideoClippingChanged() argument
/haiku/src/kits/game/
H A DGameProducer.h65 status_t SetBufferGroup(const media_source& forSource,
H A DGameProducer.cpp300 GameProducer::SetBufferGroup(const media_source& forSource, in SetBufferGroup() argument
304 if (forSource != fOutput.source) in SetBufferGroup()
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioProducer.h52 virtual status_t SetBufferGroup(const media_source& forSource,
H A DAudioProducer.cpp328 AudioProducer::SetBufferGroup(const media_source& forSource, in SetBufferGroup() argument
333 if (forSource != fOutput.source) in SetBufferGroup()
/haiku/src/kits/media/
H A DSoundPlayNode.h66 virtual status_t SetBufferGroup(const media_source& forSource,
H A DSoundPlayNode.cpp253 SoundPlayNode::SetBufferGroup(const media_source& forSource, in SetBufferGroup() argument
259 if (forSource != fOutput.source) { in SetBufferGroup()
/haiku/docs/user/game/
H A DGameProducer.dox158 \fn status_t GameProducer::SetBufferGroup(const media_source& forSource,
162 \param forSource The output source. Can't be equivalent to the current
168 \retval B_MEDIA_BAD_SOURCE \a forSource is equal to the current output source.
/haiku/src/apps/cortex/NodeManager/
H A DNodeRef.h327 const media_source& forSource,
H A DNodeRef.cpp772 const media_source& forSource, in findOutput() argument
788 match_output_source(forSource)); in findOutput()
803 match_output_source(forSource)); in findOutput()
/haiku/src/add-ons/media/media-add-ons/multi_audio/
H A DMultiAudioNode.h108 virtual status_t SetBufferGroup(const media_source& forSource,
H A DMultiAudioNode.cpp874 MultiAudioNode::SetBufferGroup(const media_source& forSource, in SetBufferGroup() argument
880 node_output* channel = _FindOutput(forSource); in SetBufferGroup()