Searched refs:fill_color (Results 1 – 2 of 2) sorted by relevance
/haiku/headers/libs/agg/ |
H A D | agg_renderer_markers.h | 83 else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in square() 105 … base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full); in diamond() 106 … base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full); in diamond() 115 base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in diamond() 126 else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in circle() 150 base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in crossed_circle() 177 … base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); in semiellipse_left() 186 base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in semiellipse_left() 213 … base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full); in semiellipse_right() 222 base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full); in semiellipse_right() [all …]
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H A D | agg_renderer_primitives.h | 54 void fill_color(const color_type& c) { m_fill_color = c; } in fill_color() function 56 const color_type& fill_color() const { return m_fill_color; } in fill_color() function
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