Searched refs:fVectorIcons (Results 1 – 2 of 2) sorted by relevance
69 while ((icon = fVectorIcons.RemoveItemAt((int32)0)) != NULL) { in ~IconsSaver()79 if (fVectorIcons.CountItems() < kMinIconCount) in StartSaver()154 if (fVectorIcons.CountItems() < kMinIconCount) in Draw()174 int32 index = RAND_BETWEEN(0, fVectorIcons.CountItems() - 1); in Draw()175 fIcons[i].Run(fVectorIcons.ItemAt(index), iconFrame); in Draw()226 fVectorIcons.AddItem(icon); in _GetVectorIcons()227 if (fVectorIcons.CountItems() >= kMaxIconCount) { in _GetVectorIcons()
40 BObjectList<vector_icon> fVectorIcons; variable