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Searched refs:fUndos (Results 1 – 2 of 2) sorted by relevance

/haiku/src/apps/sudoku/
H A DSudokuView.h69 bool CanUndo() { return !fUndos.IsEmpty(); } in CanUndo()
135 BObjectList<BMessage> fUndos; variable
H A DSudokuView.cpp539 _UndoRedo(fUndos, fRedos); in Undo()
546 _UndoRedo(fRedos, fUndos); in Redo()
1331 && fUndos.AddItem(undo)) in _PushUndo()